AI Insights · Timothy · April 2025
Top 5 io Games Performance in Europe: Q1 2025
Discover the performance trends of the top 5 io games on a unified platform in Europe during Q1 2025, including weekly downloads, revenue, and active users.
In the first quarter of 2025, the top 5 io games on a unified platform in Europe showcased varied performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into these popular games.
Snake Clash! from Supercent, Inc. exhibited a consistent increase in weekly revenue, peaking at approximately $9.7K in mid-March. Weekly downloads reached a high of around 693K at the start of the quarter, with a gradual decline to about 486K by the end. Active users showed a positive trajectory, growing from 2.8M to over 3.2M.
Paper.io 2 by Voodoo maintained steady weekly revenue, fluctuating around the $8K mark. Downloads remained stable, with a peak of approximately 664K early in the quarter, tapering to around 415K by March end. Active users experienced a slight dip, closing the quarter at approximately 4.2M.
Snake.io - Fun Online Snake, published by Kooapps, saw modest weekly revenue, averaging around $2K. Downloads started strong at nearly 491K, with a decrease to about 345K by quarter's end. Active users showed a similar trend, ending the quarter at over 3.1M.
Worms Zone .io — Hungry Snake from Azur Interactive Games Limited experienced fluctuating revenue, peaking at about $2.2K. Downloads were initially around 208K, with a slight rebound to 119K by the end. Active users showed a downward trend, closing at roughly 643K.
State.io - Conquer the World by AI Games FZ displayed a steady climb in weekly revenue, reaching about $3.2K in late February. Downloads began at 138K, with minor variations throughout the quarter, finishing at approximately 113K. Active users fluctuated, ending the quarter at around 592K.
For more detailed insights and data, visit Sensor Tower.